daniel.leinich.io

Daniel Leinich

I build things in my spare time: apps, tools and maps for first person shooters. This is my personal portfolio, a collection of projects worth keeping.

Writing code got me hooked in the early nineties and paid the bills for many years. These days I run a digital experience company, and building has turned into a side quest. When I'm not at it, there's probably a board game on the table.

Mac app · Quake textures

Runekeeper

2026

A free Mac app for Quake texture WADs: browse, check and build the textures for your maps.

runekeeper.leinich.io →
Quake · Quake II · Cube

First Person Shooter Maps

since 1998

Levels I built as Gom Jabbar, with screenshots, reviews and downloads. Still playable, and a new one is on the way.

maps.leinich.io →
Web app · Diplomacy

DipInit

since 2008

Fair power allocation for a game of Diplomacy: every player ranks the seven powers, and DipInit finds the best split for the whole table.

dipinit.leinich.io →

Code on GitHub

gomfunkel

Libraries, tools, experiments and Gists: the smaller projects that don't need a page of their own.

github.com/gomfunkel →